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7 - - - ABCDEFGHIJKLMNO PQRSTUVWXYZ[/]^_ !"#$%&'()*+,-./ 0123456789:;<=>? - - - - - - - - - - - - - ////_Z]////_/# /////!Z]X/////]_ ////_Z]////_/# /////!Z]X/////]_ - FROM THE SUBURBS OF SKOVDE STOCKHOLM AND KARLSBORG SWEDEN ANTIC PRODUCTIONS IS BACK THIS TIME WE PRESENT OUR FIRST TRACKMO LUNACY SIX - - ABCDEFGGHFGGI JKLMNOPQRSTURSVW XYZ[/] ^_!"#$%&'$()* +,-./0123456$%78$9:; <=> ? - - - - - - - - - - 88888888 BAAAAAAADF -
- !"#$%&'ROTATE-TWISTER -------------- YES,YES YOU ALL HAVE SEEN THEM ON AMIGA BUT I WASN'T VERY IMPRESSED BY THEM UNTIL I SAW FAIRLIGHT'S AMIGA 1200 DEMO.THEY HAD MADE A ROTATOR,BUT THEIR ROTATION EVEN TWISTED! WOW! AND ABOUT 2 WEEKS AFTER THE PARTY 93-94 I WAS READY WITH THE ROTATOR. 1008 REALTIME CALCULATIONS PLOTTING IN 7 COLOURS (2 BIT-PLANES).AFTER THIS I WAS SATIS- FIED WITH IT BUT CREEPER ASKED ME IF I COULD MAKE IT TWIST(LIKE IN THE F.L.T DEMO).AND I WATCHED MY ROUTINE AGAIN ANDI FINALY MANAGED TO MAKE IT TWIST!PLEASENOTE THE HIGH RESOLUTION.WE ARE FIRST ONTHE COMMODORE 64 WITH THIS ONE! THE SHADE-VECTOR ---------------- THIS ONE IS ALSO TOTALLY NEW ON C64 AND I CAN PROMISE YOU THAT IT AIN'T EASY TO CODE ALL THE SPECIAL TABELS NEEDED TO MAKE THIS ILLUSION ON THE C64.THIS EFFECT IS EASY TO MAKE ON THE AMIGA BUT ROTATE-TWISTER -------------- YES,YES YOU ALL HAVE SEEN THEM ON AMIGA BUT I WASN'T VERY IMPRESSED BY THEM UNTIL I SAW FAIRLIGHT'S AMIGA 1200 DEMO.THEY HAD MADE A ROTATOR,BUT THEIR ROTATION EVEN TWISTED! WOW! AND ABOUT 2 WEEKS AFTER THE PARTY 93-94 I WAS READY WITH THE ROTATOR. 1008 REALTIME CALCULATIONS PLOTTING IN 7 COLOURS (2 BIT-PLANES).AFTER THIS I WAS SATIS- FIED WITH IT BUT CREEPER ASKED ME IF I COULD MAKE IT TWIST(LIKE IN THE F.L.T DEMO).AND I WATCHED MY ROUTINE AGAIN ANDI FINALY MANAGED TO MAKE IT TWIST!PLEASENOTE THE HIGH RESOLUTION.WE ARE FIRST ONTHE COMMODORE 64 WITH THIS ONE! THE SHADE-VECTOR ---------------- THIS ONE IS ALSO TOTALLY NEW ON C64 AND I CAN PROMISE YOU THAT IT AIN'T EASY TO CODE ALL THE SPECIAL TABELS NEEDED TO MAKE THIS ILLUSION ON THE C64.THIS EFFECT IS EASY TO MAKE ON THE AMIGA BUT - READY. - - AFTER A LONG JOURNEY IT IS ALL OVER... LUNACY VI - THE LOST SEQUEL - YOU CAN SKIP DEMO-EFFECTS IN THIS DEMO BY DOING AN "AMIGA-RESET" ON THE C64.. AND YOU CAN HOLD THIS UPSCROLLER BY PRESSING SPACE OR SPACEBAR. INFO ABOUT THIS DEMONSTRATION WILL FOLLOW... THE CODE WAS PERFORMED BY DEPEH THE GRAPHICS WAS DRAWN BY CREEPER THE MUSIC WAS COMPOSED BY ZYRON OK,DEPEH IS HERE JUST TO TELL YOU A BIT ABOUT MY DEMO-EFFECTS... THE INTRO FEATURES A RAYTRACED ANIMATION (OFCOZ RAYTRACED ON AMIGA) ANDPORTED TO THE C64 - THE WRAPPING ON CUBEWAS HOWEVER CALCULATED BY ME WITH MY OWNPROGRAM VECTORWRAP V8.5! THE ENTIRE ANIMATION CONTAINS OF 18 (16*16)3 COLOURFRAMES. ROTATE-TWISTER -------------- YES,YES YOU ALL HAVE SEEN THEM ON AMIGA BUT I WASN'T VERY IMPRESSED BY THEM UNTIL I SAW FAIRLIGHT'S AMIGA 1200 DEMO.THEY HAD MADE A ROTATOR,BUT THEIR ROTATION EVEN TWISTED! WOW! AND ABOUT 2 WEEKS AFTER THE PARTY 93-94 I WAS READY WITH THE ROTATOR. 1008 REALTIME CALCULATIONS PLOTTING IN 7 COLOURS (2 BIT-PLANES).AFTER THIS I WAS SATIS- FIED WITH IT BUT CREEPER ASKED ME IF I COULD MAKE IT TWIST(LIKE IN THE F.L.T DEMO).AND I WATCHED MY ROUTINE AGAIN ANDI FINALY MANAGED TO MAKE IT TWIST!PLEASENOTE THE HIGH RESOLUTION.WE ARE FIRST ONTHE COMMODORE 64 WITH THIS ONE! THE SHADE-VECTOR ---------------- THIS ONE IS ALSO TOTALLY NEW ON C64 AND I CAN PROMISE YOU THAT IT AIN'T EASY TO CODE ALL THE SPECIAL TABELS NEEDED TO MAKE THIS ILLUSION ON THE C64.THIS EFFECT IS EASY TO MAKE ON THE AMIGA BUT IT'S A HELL OF BIT-MANIPULATION ON THE C-64!SHORT,IT IS FILLED VECTORS WHICH SHADOWS A GREAT PICTURE BY CREEPER! SHADOW-MORPHING --------------- THIS EFFECT HAS 32 LINES WHICH IS FORMING DIFFRENT OBJECTS(ALL OBJECTS WASDESIGNED BY CREEPER USING MY NEW PROGRAMCALLED MORPHSTUDIO V9.0)AND MORPHING BETWEEN THEM.THIS HAS ALSO NEVER BEEN DONE ON THE 64 YET.BUT AS ALWAYS ANTIC YOUR SALVATION COMES TO YOUR RESCUE. THE "E544-PART" --------------- THIS PART IS A LOADER PART AND I JUST HAD TO DO IT BECAUSE I WANT ALL YOU NEW-COMMERS ON THIS SCENE THAT: LDA #$COLOUR STA $0286 JSR $E544(CLEAR SCREEN & SET COLOUR) WORKS ON NEW C64'S ONLY,BUT IT DOESN'T WORK ON OLD C64S.THE OLD C64'S KERNAL ISA LITTLE DIFFRENT(DONT ASK ME WHY...)ANDTHE OLD C64 READS $D021 WHEN IT SETS THE"D800" COLOURS,BUT DA NEW 64 READS $0286AND THE TEXT WON'T BE SEEN ON AN OLD C64IF YOU DO LIKE THIS!IT'S TO BAD AS THE MOST EXPERIENCED GUYS IN THE SCENE OFTENOWN "OLD" 64'S(LIKE ME,HMM...)DO LIKE THIS INSTEAD: LDA #$COLOUR STA $D021 JSR $E544 TO SET THE COLOURS THE RIGHT WAY!I SAW A MAGAZINE QUITE RECENTLY(NO NAMES...) AND THEY HAD A CODER-CHAPTER WHICH I HADTO READ.THERE WAS A PERSON(NO NAMES...) WHO WAS TRYING TO TEACH NEWCOMMERS HOW TO CODE.AND YES,OFCOZ HE LEARNED OUT THEWRONG WAY WHEN HE SHOULD EXPLAIN HOW TO SET COLOURS.LAME! IF YOU CAN'T CODE THENDO NOT FUCKING LEARN WRONG THING TO THE REST OF THE NOT-SO-GOOD-CODERS!SO, HOPE THAT YOU HAVE LEARNED THIS NOW!!!! THE PART ITSELF IS JUST SOME TEXT AND A LAME FILLED VECTOR... HARDWARE USED FOR THIS DEMO --------------------------- C64'S AND AMIGA500,AMIGA1200 1541'S THE FINAL CARTRIDGE 3 DEPEH'S OWN BUILT PORT CABLE BETWEEN THEC64 AND THE AMIGA PROGRAMS ON AMIGA ----------------- NCOMM (MODEMPROGRAM FOR PORTING) IFFMASTER (IFF TO RAW CONVERTER) IMAGINE (RAYTRACING PROGRAM) DELUXE PAINT (HOPE YOU KNOW THIS 1!) OWNMADE PROGS ON C64 (CODED BY DEPEH) -------------------- AMIGACONVERTERS(CONVERTS AMIGARAW PICCYS FROM 1-5 BITPLANES TO BITMAP-IFLI) UNIVERSAL EDIT.(TEXTEDITOR THAT YOU CAN CHANGE EACH ROWS COLUMNS WITH.(FROM 1 TO 40)) 7COLOUR EDITOR (A DRAWING PROGRAM WHICH USES SPRITES ON CHARS AND BY THAT,7 COLOURS) VECTOR WRAP (WRAPS A 4 OR 7 COLOUR PICCY AROUND A CUBE, SPHERE AND OTHERS) MORPH STUDIO (MAKES IT POSSIBLE TO EDIT AN OWN MOVIE WITH MORPHING OBJECTS TO EACH OTHER.) SOME OF THEESE PROGRAMS WILL BE RELEASEDIF NOT NOW,THEN VERY SOON(STAY IN TOUCH WITH ANTICERS AND YOU WILL KNOW) OTHER PROGRAMS USED ------------------- CENTAURI EDITOR (VERY KNOWN 4COLOUR DRAW AND CONVERTER PROGRAM.)BITMAP TO SPRITE EDITOR ZYRON'S HOTTED MUSIC EDITOR(SUPPORTS UP TO OCTASPEED IN THE EDITOR AND MUCH MORE.) CREEPER'S HOTTED GRAPHICS EDITOR(EVERY GRAPHICIAN SHOULD HAVE THIS VERSION,IT KICKS ASS!!) PARAGON SPRITE EDITOR C.C.G.M.S (A VERY KNOWN MODEMPROGRAM WHICH WAS USED TO TRANSFER (PORT)THE RAYTRACING TO THE C64...) I REALLY HOPE THAT YOU LIKE THIS TRACKMOAS IT IS A GREAT EFFORT TO PACK DOWN EVERY PART AND TO MAKE THEM WORK AS GOODAS POSSIBLE WHEN ALMOST ALL PART TAKES FROM $1000-$D000... ANTIC (ACTIVE) MEMBER LIST -------------------------- INCUBUS - EARTHQUAKE - BLACK PRIEST DEPEH - XOR - ZYRON - CREEPER - EXALT STORMLORD - OZE - HARZAK GREETINGS! ---------- WE IN ANTIC SEND GREETINGS TO ALL OUR FRIENDS ON THIS EARTH.HAVE A GOOD LIFE AND ENJOY IT FULLY TO ITS END... THIS IS NOT(!!)OUR LAST PRODUCTION ON THE C64 AS I HAVE SOME IDEAS LEFT TO DOWHICH I COULDN'T FINISH IN TIME TO THIS DEMO. JOIN ANTIC NOW! --------------- IF YOU WANNA JOIN ONE OF THE BEST CONTACT: DEPEH GORAN JOHANSSON FREDRIKSBERGSV.47 S-54162 SKO-UDDE S W E D E N IF YOU WANT TO ORDER MUSIC OR SWAPP OLD DEMOS THEN SEND SOME DISCDRIVES TO: ZYRON . JOHAN ASTRAND STORG.38A S-54632 CARLSBERG BEER SWEDEN IF YOU DONT WANT TO ORDER SOME GRAPHICS OR SWAPP THEN SEND SOME CORNFLAKES TO: CREEPER KIM NORDSTROM FREDSG.27 S-172 33 SUNLAMBERG SWEDEN AND REMEMBER TO PRAY TO LAZERBUDDHA AND DANCE WITH THE TECHNOBEARS!! "AS THE SUN GOES DOWN,THE OLD MAN SEEMS TO FADE AWAY INTO THE ENDLESS SHADOWS OF THE NIGHT..." -